Microdungeon is a tile-based, turn-taking, addictively challenging third-person endlessly generating strategy game, focused on learning and planning. Act slow but think quick as the environment around you constantly throws new threats in your direction.

Microdungeon kind of came out of nowhere. There's not a lot to say about its development because of this, but it's cool to see it sprout from such a small beginning. Its development was finalized a bit early but I don't mind that; it's fun to mess with in my opinion.

Unused Content

Microdungeon currently has an unused, yet fully programmed monster called the Bat King. It comes from its earlier days of having bossfights every 200 steps. Despite how well the bat works, it was cut from the game because it couldn't spawn correctly...